| client: uf6 |
date: 07 |
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| titles, backgrounds and transitions for bbc's outtake tv. | art direction, design: dean barnett animation: mark hough |
| client: precursor |
date: 05 |
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| various 3d scenes for the nintendo 360's perfect dark zero's introductory movie. | art direction, design: precursor 3d scenes build, modelling, light, animaiton: mark hough watch pdz 3d |
| client: bunch |
date: 07 |
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| quick submission for bunch's logo project using light refracting through a glass model of their 'b' mark to distort the logo. the b sits above the diagrams of the build's construction stages. quite simply, their logo done my way. | see the submissions |
| client: sony computer entertainment europe |
date: 05 |
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| a series of seven short animations using only line to convey the essence of gaming genres. commissioned by onedotzero for use at the e3 exhibition in california, 04. | art direction: philip o'dwyer, mark hough animation: mark hough sound design: jude greenaway watch sony line |
| client: imagination |
date: 04 |
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| on-screen iand web idents for live tv. two identical versions were produced; one in flash, the other video. | art direction, design, animation: mark hough watch live tv idents |
| client: panasonic japan |
date: 05 |
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| opening sequence end logo for the sony ps2 eye toy play sports game. | art direction, design, animation: mark hough |
| © mark hough 2008 |